Annapurna is turning indie hit Stray into a film.
As reported by Entertainment Weekly, the release is being helmed by Annapurna Animation, though there isn’t much information beyond that.
“This is a game that’s all about what makes us human, and there are no humans in it,” Annapurna Animation boss Robert Baird said.
“It’s a buddy comedy about a cat and a robot, and there’s such a hilarious dynamic. So, there’s comedy inherent in this, but there’s not one human being in this movie. I think it’s one of the reasons why the game was incredibly popular, that you are seeing the world through the point of view of an adorable cat. How did they pull that off, and how are we going to pull that off in the movie? We will, even though sometimes it feels impossible, but we know that’s the essence of the game and the key to telling the story.”
Fellow Annapurna Animation leader Andrew Millstein added: “First off, it is just wildly popular. People engage in the game for a variety of reasons, and I think for us at Annapurna, working with different creative people, it’s a puzzle. What is it about this game that is so popular? Then the question is, how do you adapt a game into longform storytelling that is incredibly respectful to the game itself and the audiences, but then also is film worthy? The process of that is always part of the challenge.”
Stray launched in July 2022.
window.fbAsyncInit = function() {
// init the FB JS SDK FB.init({ appId : 1280127222113771, // App ID //channelUrl : '//'+window.location.hostname+'/channel.php', // Path to your Channel File status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML });
FB._PG = { url: "/useractions/loginfb/", response: "allowed",
// Common handler to fetch FB details and reload the page process: function(me){ $.post( FB._PG.url, { username: me.username, uname: me.name, uid: me.uid, uimg: 'https://graph.facebook.com/' + me.uid + '/picture?type=large' }) .done(function(xml){ if ( $("status", xml).text() == FB._PG.response ) window.location.reload(); else alert('Error: Something bad just happened. Our tech department has been notified. Please try again later.');
}) .fail(function(xml){ console.log(xml); alert("Error: something wasn't right there, please try again.");
}); },
// Used by event subscriptions to handle the response handleResponse: function(response){ if (response.authResponse) { FB.api('/me?fields=ids_for_business,name&access_token='+response.authResponse.accessToken, function(me){ if (me.name){
me.ids_for_business.data.forEach(function(entry){ if (entry.app.namespace == '_pg_biz'){ me.uid = entry.id; } });
FB._PG.process(me); } }); } },
post: function(text, image){ image = image || $("#fb-image").attr("src"); FB.ui({ method: 'feed', display: 'popup', link: 'http://www.pcgamesinsider.biz/news/74022/stray-is-being-turned-into-a-movie/', description: text, picture: image }); }
};
FB.Event.subscribe('auth.statusChange', FB._PG.handleResponse);
FB.Event.subscribe('edge.create', function(response) { $.post('/ajax/social-links/', { site: 'facebook' }); }); };
(function(d, s, id){ var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) {return;} js = d.createElement(s); js.id = id; js.src = "http://connect.facebook.net/en_US/all.js"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk'));